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    Kling Motion Control

    Use Kling Motion Control on Epochal to transfer movement from a reference video onto a still image, making it more useful for dance, pose, and character-led motion than prompt-only video generation.

    Kling Motion Control
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    Kling 3.0 Motion Control
    Model-Specific Controls/Create Workflow
    Output
    Mode
    Keep Original Sound
    Public Visible
    Cost 38 credits/sec
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    Video To Video

    What is Kling Motion Control?

    Kling Motion Control is built around Kling Motion Control. You start with one character image and one reference motion video, then use Kling's motion-transfer workflow to push that visible movement onto the uploaded character. This is not a general prompt-led generator. It is a direct way to borrow motion timing, pose rhythm, and movement path from a source clip while still controlling Standard or Pro mode and whether the original sound should stay.

    Kling Motion Control

    Kling Motion Control preview 1

    Key Capabilities

    Kling Motion Control
    Kling Motion Control
    01

    Runs on Kling Motion Control

    This tool is not a generic animation wrapper. It is specifically built around Kling Motion Control for reference-driven motion transfer.

    02

    Built for one image and one motion reference

    Upload the character image you want to animate, add one reference video, and drive the output from that motion source instead of rebuilding the scene from text.

    03

    Use visible motion instead of describing movement

    When action timing, pose rhythm, or body motion is easier to show than to explain, Kling Motion Control is a better fit than a prompt-only workflow.

    From YouTube

    Kling Motion Control YouTube Videos

    Longer walkthroughs that are more useful when you want to evaluate Kling Motion Control workflows for motion transfer, reference video control, and driving an image from visible movement.

    YouTubeYouTube · AI Search
    Motion Control

    Kling Motion Control Just Got Crazy Good

    An explicit Motion Control watch item focused on how reference movement transfers into a generated character clip.

    YouTubeYouTube · Freepik
    Motion Control

    Kling 3.0 Motion Control: Professional Motion Capture

    A direct Kling 3.0 Motion Control demo that is useful for judging dance and performance-transfer behavior.

    YouTubeYouTube · AI Samson
    Kling 3.0

    Kling 3.0 full tutorial and workflow overview

    A broader Kling 3.0 guide to pair with the explicit Motion Control demos when you need mode and workflow context.

    YouTubeYouTube · Tao Prompts
    Kling Workflow

    Cinematic AI film workflow with Kling and reference assets

    A practical Kling video workflow reference for seeing how creators combine source assets, prompts, and video model passes.

    YouTubeYouTube · Kling AI
    Kling Workflow

    Official Kling image-to-video and video extension feature demo

    An official Kling reference for nearby image-led animation and extension behavior that helps frame Motion Control as a more reference-driven path.

    From X

    Kling Motion Control on X

    Short public references for Kling Motion Control, creator motion-transfer results, dance control, and the kinds of reference-video examples people are actually sharing.

    How to Use Kling Motion Control

    1. 1

      Upload the character image Kling should animate

      Start from the still image whose subject, styling, and framing you want to keep in the final clip. This workflow currently expects one source image.

    2. 2

      Add the reference video that contains the motion path

      Use a clip where pose changes, body movement, and timing are easy to read. If the motion source is chaotic, the Kling Motion Control result is harder to evaluate.

    3. 3

      Choose Kling mode and sound handling before you run

      Select Standard or Pro before generation, and decide whether the output should keep the original sound from the motion reference video.

    4. 4

      Review motion readability and subject stability

      Check whether the uploaded character stays recognizable while Kling follows the motion path you expected. Pay extra attention to limbs, fast turns, and tighter framing.

    Use Cases

    Best used when the character already exists as a still image and the real task is to borrow motion from another clip through Kling Motion Control instead of choreographing the action from text.

    • 01

      Kling Motion Control for dance and pose transfer tests

      Map dance beats, pose changes, or full-body timing from a reference clip onto a character image and use Kling Motion Control to check whether the movement reads before you commit further.

    • 02

      Kling Motion Control for character motion previs

      Test how a hero still, mascot, or stylized character might move by driving it with an existing performance clip rather than inventing the action from scratch.

    • 03

      Kling Motion Control for creator and social motion experiments

      Use one strong character image plus a short action reference when you want to prototype recognizable movement patterns for social or creator-facing content with Kling Motion Control.

    Output & Quality

    Best suited for

    • →Kling Motion Control for dance and pose transfer tests
    • →Kling Motion Control for character motion previs
    • →Kling Motion Control for creator and social motion experiments

    Limitations

    • →You need one character image and one reference video. Kling Motion Control uses the image to define who appears in the output and the reference clip to define how that subject moves.
    • →Choose a clip where the movement is easy to read, the subject is not constantly hidden, and the action rhythm is clear. Clean references make it much easier to judge whether Kling Motion Control transferred the motion correctly.

    Pricing & Credits

    Each generation with Kling Motion Control consumes credits inside Epochal.

    Typical cost

    Standard: 38 credits/sec · Pro: 51 credits/sec

    Processing time

    Processing time varies with queue state, selected Standard or Pro mode, source video duration, and reference complexity.

    Use the live cost shown in the workbench as the current credit reference for Kling Motion Control. Longer clips and Pro mode can increase total cost.

    FAQ

    You need one character image and one reference video. Kling Motion Control uses the image to define who appears in the output and the reference clip to define how that subject moves.

    Related Models

    Kling 3.0

    →

    Kling 2.6

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    Veo 3.1

    →

    Seedance 2.0

    →

    Wan 2.7

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    Grok Imagine Video

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    Plans

    Free to try. Priced to scale.

    Start with free credits on sign-up. Upgrade only when recurring production, private generation, or higher volume starts to matter.

    Lite

    For lighter recurring creation.

    Visibility control
    Yearly
    $8.33/month
    • 800 credits/month
    • Up to 264 videos
    • No watermark
    • Private generation
    • Faster speed
    • Image and video workflows
    • Lower volume than Pro
    • Best for lighter usage

    Pro

    Switch fixed steps to match your monthly output.

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    Yearly · $299.99
    $25
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    • 3,000 credits/month

    • Up to 996 videos

    • Higher monthly capacity

    • No watermark

    • Private generation

    • Faster speed

    • Image and video workflows

    Free

    Try the core flow before you upgrade.

    One-time trialPublic by default
    One-time trial
    $0
    • 20 credits
    • Core image and video workflows
    • Save outputs to your library
    • Reuse outputs as references
    • Video generation
    • Watermarked
    • Public by default
    • No recurring credits
    • Standard queue during busy hours
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